Fe Expression Script Sushi X Top [ 2025-2027 ]
// Create a GUI to control the animation const gui = new GUI(); gui.add(animation, 'speed', 0.1, 10); gui.add(toppingAnimation, 'speed', 0.1, 10);
// Define the sushi roll and toppings const sushiRoll = svg.querySelector('#sushi-roll'); const toppings = svg.querySelectorAll('.topping');
The code uses FE Expression Script to create two separate animations: one for the sushi roll and one for the toppings. The sushi roll animation defines expressions for rotation and scaling, while the topping animation defines expressions for movement. fe expression script sushi x top
// Import the FE Expression Script library import { GUI } from 'dat.gui'; import { FEExpression } from 'fe-expression';
<svg viewBox="0 0 200 200"> <g id="sushi-roll"> <rect x="50" y="50" width="100" height="100" fill="#FFC700" rx="20" /> <path d="M 100 50 L 150 100 L 100 150 Z" fill="#FFC700" /> </g> <g> <circle class="topping" cx="80" cy="80" r="10" fill="#FF69B4" /> <circle class="topping" cx="120" cy="80" r="10" fill="#FF69B4" /> <circle class="topping" cx="100" cy="120" r="10" fill="#FF69B4" /> </g> </svg> // Create a GUI to control the animation
The animate() method starts the animation, and the GUI class creates a simple interface to control the animation speed.
// Set up the SVG const svg = document.querySelector('svg'); // Set up the SVG const svg = document
// Animate the sushi roll and toppings animation.animate(); toppingAnimation.animate();

